Even though they are quite similar there quite a few smaller and larger differences. The 1.7.10 version differs a lot from the the newer version as they are a complete rewrite. Also interesting might be the option to allow/deny players from infecting other human players with vampirism (hunters are immune due to their garlic injection). There also is a Morpheus like config option, where you can specify which percentage of players have to be in a coffin to make it night. spawn) you can place (cheat only) sunscreen beacons, so vampires can visit them during the day without taking sun damage. Around strong vampire players, strong hunters will spawn, but around normal humans only weak vampires will appear.įor common places (e.g. The strength of a spawned creature is affected by the level of nearby players. Most hostile creatures appear in different levels. You also can enable PVP only between factions, so the war between vampires and humans can take place organized. Players can choose to join the vampire faction or the the hunter faction or even mostly ignore this mod if they want. This mod plays well on multiplayer servers. If you want to capture a village you can start a raid. Villages can be controlled by a vampires or hunters which grants them additional benefits. If too many people in a village are bitten they will call for reinforcements or if it gets too dire, the villagers will just grab their pitchforks and start hunting vampires themselves. Since vampires like to suck blood from villagers, they are now protected by vampire hunters. This foggy biome mostly accommodates vampiric creatures and is the home of vampire barons you need to fight for some ritual items. Besides new mobs there is a new biome called vampire biome. By collecting items, fighting strong vampires and exploring the world you can level up and unlock advanced skills which improve your hunting ability or even allow you to use some of the vampires powers. Equipped with crossbows and other useful weapons you can jump into action. You can choose to become a vampire hunter instead and start hunting down those evil vampires. If you don't like vampires, this might mod might still be interesting. Don't forget to colour your coffin to make it the rest of your home decoration. So you probably want to shift your activities to the night, unlock night vision and craft yourself a coffin to sleep through the day. However, becoming a strong vampire also has it's drawbacks as you start taking more damage from the sun and have to face stronger vampire hunter. Besides becoming stronger and faster, you get skill points which can be used to unlock abilities like night vision, transformation into a bat, teleport and many more. In the beginning you are a very normal and weak vampire, but by performing vampiric rituals you can level up and gain new powers. You also might notice that you got red eyes and fangs. If you are careful they might regenerate their blood over time, but if you suck all their blood at once, they might become vampires as well. Get an overview about this mod here: OverviewĪs a vampire you don't need to eat that dry bread or these strange fruits called "apples", you prefer some red and tasty blood, which you can to suck from animals or preferably villagers. This mod allows you to become a vampire with all it's benefits and drawbacks.Īfter being bitten by a vampire or manually injecting some vampire blood you get an effect called "Sanguinare Vampiris" which eventually turns you into a vampire.Īlternatively you can decide to become a vampire hunter and start fighting those evil creatures. Vampires are fast, strong and blood-thirsty entities, which do not like the sun, but don't fear the night, and the best thing is: You can become one! For MC 1.12 you can find the downloads hereįor MC 1.16 you can find the downloads here
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